home *** CD-ROM | disk | FTP | other *** search
- 10 rem glocke und hammer *******c64
- 20 rem ***
- 30 rem (p) 1990 commodore-disc ***
- 40 rem ***
- 50 rem ***
- 60 rem (c) 1990 by g. kramer ***
- 70 rem emsdetten ***
- 80 rem ***
- 90 rem ****************************
- 100 ifa=1then130
- 110 a=1
- 120 load"mp.glocke+hammer",8,1
- 130 gosub3510
- 140 gosub6500
- 150 gosub3750
- 160 gosub4770
- 170 gosub240
- 180 poke198,0
- 190 geta$:ifa$=""then190
- 200 _end:end
- 210 rem ****************
- 220 rem spiel laeuft ***
- 230 rem ****************
- 240 gosub590
- 250 fori=1toan
- 260 ms(0,0)=ms(0,0)+10
- 270 ms(i,2)=-10
- 280 next
- 290 gosub670
- 300 fori=1to200:next
- 310 gosub3020:gosub1170
- 320 sn=1:z$="0":gosub3020
- 330 sys51776:gosub1910
- 340 gosub2400
- 350 ifms(0,0)>0then330
- 360 a$="spielende - neue runde?"
- 370 gosub1840
- 380 geta5$
- 390 ifa5$<>"j"anda5$<>"n"then380
- 400 forss=1toan
- 410 ms(ss,0)=ms(ss,0)+ms(ss,2)
- 420 ms(ss,2)=0:gosub730
- 430 next
- 440 ifa5$="j"then240
- 450 return
- 460 rem ***************
- 470 rem get-routine ***
- 480 rem ***************
- 490 ifz$="1"then510
- 500 poke198,0
- 510 geta$
- 520 ifa$=""andz$="0"then510
- 530 ifa$=chr$(136)thenz$="1"
- 540 ifa$=chr$(135)thenz$="0"
- 550 return
- 560 rem **********************
- 570 rem spielfeld loeschen ***
- 580 rem **********************
- 590 fori=82to114step8
- 600 pokeb+i,32:next
- 610 a$="einsatz = 10"
- 620 gosub1840
- 630 return
- 640 rem *******************
- 650 rem alle punktwerte ***
- 660 rem *******************
- 670 forss=0toan
- 680 gosub730
- 690 next:return
- 700 rem *******************
- 710 rem ausgeben punkte ***
- 720 rem *******************
- 730 aa=ms(ss,0)
- 740 gosub1100
- 750 ifss>0then800
- 760 pokeze,9:pokesp,26:syscu
- 770 a$="bank = "+a$
- 780 printchr$(5)a$
- 790 goto1060
- 800 pokeze,14:a=ss*10-7
- 810 ifss>4thena=a-40:pokeze,22
- 820 pokesp,a:syscu
- 830 a0=146:ifaa<0thena0=18
- 840 a0$=chr$(32)+chr$(32)+chr$(32)
- 850 ifaa>=0then870
- 860 a0$=chr$(164)+chr$(164)+chr$(164)
- 870 a0$=a0$+a0$
- 880 printchr$(153)chr$(146)a0$
- 890 pokeze,15:ifss>4thenpokeze,23
- 900 pokesp,a:syscu
- 910 printchr$(153)chr$(a0)a$
- 920 aa=ms(ss,2)
- 930 gosub1100
- 940 pokeze,12:ifss>4thenpokeze,20
- 950 a=ss*10-7:ifss>4thena=a-40
- 960 pokesp,a:syscu
- 970 a0=146:ifaa<0thena0=18
- 980 a0$=chr$(32)+chr$(32)+chr$(32)
- 990 ifaa>=0then1010
- 1000 a0$=chr$(164)+chr$(164)+chr$(164)
- 1010 a0$=a0$+a0$
- 1020 printchr$(153)chr$(146)a0$
- 1030 pokeze,13:ifss>4thenpokeze,21
- 1040 pokesp,a:syscu
- 1050 printchr$(a0)a$
- 1060 return
- 1070 rem **********************
- 1080 rem aufbereiten punkte ***
- 1090 rem **********************
- 1100 a$=str$(aa)
- 1110 a$="....."+right$(a$,len(a$)-1)
- 1120 a$=right$(a$,6)
- 1130 return
- 1140 rem **********************
- 1150 rem karten versteigern ***
- 1160 rem **********************
- 1170 fori=1to5
- 1180 k$(i,1)=" bank"
- 1190 ka(i,0)=0:ka(i,1)=0
- 1200 next
- 1210 fork=1to5
- 1220 a$="versteigern:"+k$(k,0)
- 1230 gosub1840
- 1240 poke198,0
- 1250 geta$:ifa$="0"then1280
- 1260 a=val(a$):ifa<1ora>anthen1250
- 1270 gosub1370:ifpr=0then1220
- 1280 next
- 1290 a$="versteigerung ende?"
- 1300 gosub1840
- 1310 geta$:ifa$="n"then1210
- 1320 ifa$<>"j"then1310
- 1330 return
- 1340 rem *******************
- 1350 rem speichern karte ***
- 1360 rem *******************
- 1370 a$=str$(a):pokef+k*8+74,0
- 1380 pokeb+k*8+74,asc(right$(a$,1))
- 1390 a$="preis fuer "+k$(k,0)+"?"
- 1400 gosub1840
- 1410 pr=0:poke198,0
- 1420 geta$:ifa$=chr$(13)then1530
- 1430 ifa$<>chr$(20)then1460
- 1440 pr=int(pr/10)
- 1450 goto1480
- 1460 ifa$<"0"ora$>"9"then1420
- 1470 a0=val(a$):pr=10*pr+a0
- 1480 a$=chr$(32)+str$(pr)
- 1490 pokeze,7:pokesp,8*k-2-len(a$)
- 1500 syscu
- 1510 printa$
- 1520 ifpr<100then1420
- 1530 ifpr=0then1740
- 1540 ifpr>ka(k,1)then1580
- 1550 a$=k$(k,0)+" >"
- 1560 a$=a$+str$(ka(k,1))
- 1570 goto1400
- 1580 a$=k$(k,0)+" ="
- 1590 a$=a$+str$(pr)+" ok?"
- 1600 gosub1840
- 1610 poke198,0
- 1620 geta$:ifa$="n"then1370
- 1630 ifa$<>"j"then1620
- 1640 s0=ka(k,0):ifs0=0then1670
- 1650 ps=ka(k,1):ms(0,0)=ms(0,0)-ps
- 1660 ms(s0,2)=ms(s0,2)+ps
- 1670 k$(k,1)=str$(a)
- 1680 ka(k,1)=pr:ka(k,0)=a
- 1690 ms(0,0)=ms(0,0)+pr
- 1700 ms(a,2)=ms(a,2)-pr
- 1710 ss=a:gosub730
- 1720 ss=s0:gosub730
- 1730 ss=0:gosub730
- 1740 a$=str$(ka(k,0)):pokef+k*8+74,0
- 1750 pokeb+k*8+74,asc(right$(a$,1))
- 1760 a$=str$(ka(k,1))
- 1770 pokeze,7:pokesp,8*k-2-len(a$)
- 1780 syscu
- 1790 printa$
- 1800 return
- 1810 rem *********************
- 1820 rem informationszeile ***
- 1830 rem *********************
- 1840 poke781,9:poke782,24:sys59905
- 1850 pokeze,9:pokesp,0:syscu
- 1860 printchr$(144)a$
- 1870 return
- 1880 rem ************
- 1890 rem wuerfeln ***
- 1900 rem ************
- 1910 gosub2300
- 1920 a$="bitte wuerfeln"
- 1930 gosub1840
- 1940 gosub490
- 1950 fori=1to8
- 1960 w(i)=int(6*rnd(0))+1
- 1970 next
- 1980 ifz$="1"then2000
- 1990 ifa$<>chr$(29)then2080
- 2000 fori=7to0step-1
- 2010 a1=w(8-i)
- 2020 a=0:ifa1=6thena=1
- 2030 poke253,a
- 2040 poke254,2^i
- 2050 sys50853
- 2060 next
- 2070 goto2200
- 2080 a0=7:a1=w(1):j=1
- 2090 fori=1to50
- 2100 ifi>a1thena0=a0-1:j=j+1:a1=a1+w(j)
- 2110 ifj=9theni=50:goto2150
- 2120 a=i-6*int(i/6):ifa>0thena=-1
- 2130 poke253,a+1
- 2140 poke254,2^a0:sys50853
- 2150 next
- 2160 fori=2to8
- 2170 w(i)=w(i)+w(i-1)
- 2180 ifw(i)>6thenw(i)=w(i)-6
- 2190 next
- 2200 p=0
- 2210 fori=1to6
- 2220 ifw(i)=6thenp=p+i
- 2230 next
- 2240 p0=0:ifw(7)=6thenp0=1
- 2250 ifw(8)=6thenp0=p0+2
- 2260 return
- 2270 rem *********************
- 2280 rem aktueller spieler ***
- 2290 rem *********************
- 2300 a=440:a0=sn
- 2310 ifsn>4thena=720:a0=sn-4
- 2320 a=a+10*a0-8
- 2330 fori=a+btoi+6
- 2340 pokei,(peek(i)+128)and255
- 2350 next
- 2360 return
- 2370 rem ******************
- 2380 rem pruefen gewinn ***
- 2390 rem ******************
- 2400 ifp=0then2630
- 2410 a$="bank an spieler"
- 2420 ifp0>0then2470
- 2430 ss=sn:sp$=str$(ss)
- 2440 ifp=21thenp=ms(0,0)
- 2450 ifp>ms(0,0)then2520
- 2460 goto2490
- 2470 ifp>ms(0,0)then2520
- 2480 ss=ka(p0,0):sp$=k$(p0,1)
- 2490 a$=a$+sp$+" ="+str$(p)
- 2500 ifss=0thena$="an bank ="+str$(p)
- 2510 s1=0:gosub2790:goto2730
- 2520 ss=ka(4,0):sp$=k$(4,1)
- 2530 s1=sn:sq$=str$(s1)
- 2540 ifp0>0thens1=ka(p0,0):sq$=k$(p0,1)
- 2550 ifss=s1then2590
- 2560 a$="spieler"+sq$+" an"
- 2570 a$=a$+sp$+" ="+str$(p)
- 2580 gosub2790:goto2730
- 2590 a$="spieler"+str$(sn)+" an bank ="
- 2600 ifsn=0thena$="bank an bank ="
- 2610 a$=a$+str$(p)
- 2620 ss=0:s1=sn:gosub2790:goto2730
- 2630 ss=sn:sp$=str$(ss)
- 2640 ifp0=0then2660
- 2650 ss=ka(p0,0):sp$=k$(p0,1)
- 2660 a$="spieler"+sp$+" an"
- 2670 ifss=0thena$="bank an"
- 2680 if(p0=0)and(ss=ka(5,0))then2710
- 2690 a$=a$+k$(5,1)+" = 3"
- 2700 p=-3:s1=ka(5,0):gosub2790:goto2730
- 2710 a$=a$+" bank = 3"
- 2720 s1=ss:ss=0:p=3:gosub2790
- 2730 gosub2300
- 2740 sn=sn+1:ifsn>anthensn=1
- 2750 return
- 2760 rem *************
- 2770 rem auszahlen ***
- 2780 rem *************
- 2790 gosub1840
- 2800 gosub490
- 2810 a=2:ifss=0thena=0
- 2820 ms(ss,a)=ms(ss,a)+p
- 2830 gosub730
- 2840 ss=s1:a=2:ifss=0thena=0
- 2850 ms(ss,a)=ms(ss,a)-p
- 2860 gosub730
- 2870 return
- 2880 rem ****************
- 2890 rem loeschen sid ***
- 2900 rem ****************
- 2910 fors=0to23:pokesi+s,0
- 2920 next:return
- 2930 rem **********
- 2940 rem heulen ***
- 2950 rem **********
- 2960 pokesi+5,102:pokesi+6,0
- 2970 pokesi+24,15:pokesi+4,17
- 2980 return
- 2990 rem ********
- 3000 rem gong ***
- 3010 rem ********
- 3020 gosub2910
- 3030 pokesi+1,8:pokesi,180
- 3040 pokesi+5,12:pokesi+8,15
- 3050 pokesi+7,247:pokesi+6,8
- 3060 pokesi+13,8:pokesi+20,8
- 3070 pokesi+15,13:pokesi+14,10
- 3080 pokesi+12,12:pokesi+19,12
- 3090 pokesi+24,15:pokesi+4,23
- 3100 pokesi+11,23:pokesi+18,23
- 3110 return
- 3120 rem **********
- 3130 rem glocke ***
- 3140 rem **********
- 3150 gosub2910
- 3160 pokesi,207:pokesi+1,34
- 3170 pokesi+3,8:pokesi+7,255
- 3180 pokesi+8,34:pokesi+10,8
- 3190 pokesi+14,231:pokesi+15,34
- 3200 pokesi+17,8:pokesi+5,9
- 3210 pokesi+12,12:pokesi+19,12
- 3220 pokesi+6,9:pokesi+12,9
- 3230 pokesi+20,9
- 3240 pokesi+24,15
- 3250 fors=1tos0
- 3260 pokesi+4,65:pokesi+11,64
- 3270 fors1=0to100:next
- 3280 pokesi+11,65:pokesi+18,64
- 3290 fors1=0to100:next
- 3300 pokesi+18,65:pokesi+4,64
- 3310 fors1=0to100:next
- 3320 next
- 3330 pokesi+11,64:pokesi+18,64
- 3340 return
- 3350 rem **************
- 3360 rem zwitschern ***
- 3370 rem **************
- 3380 gosub2910
- 3390 pokesi+24,15
- 3400 pokesi+6,240:pokesi+13,240
- 3410 pokesi+4,17:pokesi+11,33
- 3420 fors=1to10
- 3430 fors0=25to250step25
- 3440 pokesi+1,s0:pokesi+8,275-s0
- 3450 nexts0,s
- 3460 pokesi+4,16:pokesi+11,32
- 3470 return
- 3480 rem ****************
- 3490 rem anfangswerte ***
- 3500 rem ****************
- 3510 sys12*4096
- 3520 _rf,0:_rc,4,255
- 3530 _rc,3,31:_re:_saa:_saf,0
- 3540 printchr$(150)chr$(147)
- 3550 printchr$(158)
- 3560 a=rnd(-ti): rem zufall
- 3570 b=52224: rem bildspeicher
- 3580 f=55296: rem farbspeicher
- 3590 cu=58640: rem cursorsteuerung
- 3600 ze=214: rem cursorzeile
- 3610 sp=211: rem cursorspalte
- 3620 si=54272: rem sid
- 3630 dimk$(5,1): rem kartennamen
- 3640 dimms(8,2): rem spielerwerte
- 3650 dimka(5,1): rem kartenwerte
- 3660 k$(1,0)="glocke"
- 3670 k$(2,0)="hammer"
- 3680 k$(3,0)="glocke+hammer"
- 3690 k$(4,0)="wirtshaus"
- 3700 k$(5,0)="schimmel"
- 3710 return
- 3720 rem *************
- 3730 rem titelbild ***
- 3740 rem *************
- 3750 gosub5830
- 3760 a$="glocke":a1=1:a2=7:a3=128
- 3770 gosub5110
- 3780 a=2:a1=8:gosub5550
- 3790 _smc,15:_smx,0:_smy,0
- 3800 _smk,112,187
- 3810 _sme,1:_sme,2:_sme,3
- 3820 gosub2910:gosub2960:a=1
- 3830 fori=187to75step-2
- 3840 a=a+1:ifa=5thena=2
- 3850 _smr,7,a:_smr,7,a+3
- 3860 pokesi+1,i:pokesi+4,16
- 3870 gosub2970
- 3880 _smk,112,i
- 3890 next
- 3900 pokeze,4:pokesp,12:syscu
- 3910 printchr$(158)a$
- 3920 _smk,132,100,5:_smc,0,5
- 3930 _smy,1,5:_sme,5
- 3940 _sma,1:_sma,2:_sma,3
- 3950 a$="hammer":a1=1:a2=7:a3=128
- 3960 gosub5110
- 3970 a=2:a1=8:gosub5550
- 3980 _sma,5:_smk,192,187
- 3990 _sme,1:_sme,2:_sme,3
- 4000 a=1
- 4010 fori=187to75step-2
- 4020 a=a+1:ifa=5thena=2
- 4030 _smr,7,a:_smr,7,a+3
- 4040 pokesi+1,i:pokesi+4,16
- 4050 gosub2970
- 4060 _smk,192,i
- 4070 next
- 4080 pokeze,4:pokesp,22:syscu
- 4090 printchr$(158)a$
- 4100 _smk,212,100,6:_smc,0,6
- 4110 _smk,132,100,5:_sme,5
- 4120 _smy,1,6:_sme,6
- 4130 _sma,1:_sma,2:_sma,3
- 4140 a$="und":a1=1
- 4150 _smf,0,2:gosub5110
- 4160 a=2:a1=8:gosub5550
- 4170 _sma,5:_sma,6:_smk,164,187
- 4180 _sme,1:_sme,2
- 4190 gosub2910:gosub2960:a=1
- 4200 fori=187to59step-1
- 4210 ifi=187then4240
- 4220 a=a+1:ifa=5thena=2
- 4230 _smr,7,a
- 4240 pokesi+1,i:pokesi+4,16
- 4250 gosub2970
- 4260 _smk,164,i
- 4270 next:_smr,7,2:_smr,7,3
- 4280 _smr,7,4:_smr,7,4
- 4290 _smk,172,100,7:_smc,0,7
- 4300 _smy,1,7:_sme,7:_smf,0,3
- 4310 a=7:a1=7:a3=0:gosub5550
- 4320 _smc,7,3:_smk,172,60,3
- 4330 _sme,3
- 4340 gosub2910:gosub2960
- 4350 fori=1to20
- 4360 _smk,172,76-16*(iand1),3
- 4370 pokesi+1,100+16*(iand1)
- 4380 pokesi+4,16
- 4390 gosub2970
- 4400 next
- 4410 _sma,1:_sma,2
- 4420 a$="glocke und hammer"
- 4430 a=1:a2=5:a1=1:gosub5110
- 4440 a=2:a1=8:gosub5550
- 4450 gosub2970
- 4460 _soc,4:_suc,13:_sry,1:_srx,1
- 4470 _srk,30,0:_rc,0,15
- 4480 _rc,5,48:_sre
- 4490 pokeze,12:pokesp,11:syscu
- 4500 a$="(p)[160]commodore disc"
- 4510 printchr$(153)a$
- 4520 a$="(c)[160]guenter kramer"
- 4530 print:printspc(11)a$
- 4540 gosub6040
- 4550 pokeze,17:pokesp,11:syscu
- 4560 a$="wieviele spieler ?"
- 4570 printchr$(5)a$
- 4580 print:poke198,0
- 4590 geta$
- 4600 ifa$<"1"ora$>"8"then4590
- 4610 gosub3380
- 4620 printspc(12)a$" spieler - ok ?"
- 4630 gete$:ife$="j"then4660
- 4640 ife$<>"n"then4630
- 4650 poke781,19:sys59903:goto4550
- 4660 an=val(a$)
- 4670 s0=5:gosub3150
- 4680 _sua:_suc,1:_sux,0:_suy,1
- 4690 fori=38to304step38
- 4700 _suk,i,0,i/38:next:_suy,0
- 4710 sys51776
- 4720 _rf,0:_sue
- 4730 return
- 4740 rem **********************
- 4750 rem spielfeld aufbauen ***
- 4760 rem **********************
- 4770 a$=chr$(32)+chr$(32)+chr$(32)
- 4780 _sma:printchr$(147)chr$(5)
- 4790 a$=chr$(18)+a$
- 4800 fori=1to6
- 4810 printspc(3)a$spc(5)a$spc(5)a$spc(5)a$spc(5)a$:next
- 4820 _sma:fori=5to8
- 4830 _smx,0,i:_smy,1,i:_smc,0,i
- 4840 _smk,i*64-272,61,i:_sme,i:next
- 4850 fori=320to359
- 4860 pokef+i,13:pokeb+i,64
- 4870 pokef+i+80,13:pokeb+i+80,64
- 4880 pokef+i+360,13:pokeb+i+360,64
- 4890 pokef+i+640,13:pokeb+i+640,64
- 4900 next
- 4910 fori=410to430step10
- 4920 pokef+i,13:pokeb+i,114
- 4930 forj=40to320step280
- 4940 fork=0to200step40
- 4950 pokef+i+j+k,13:pokeb+i+j+k,66
- 4960 next
- 4970 pokef+i+j+k,13
- 4980 ifj=40thenpokeb+i+j+k,91
- 4990 ifj=320thenpokeb+i+j+k,113
- 5000 nextj,i
- 5010 fori=1toan
- 5020 a$="**"+str$(i)+" **"
- 5030 pokeze,11:ifi>4thenpokeze,18
- 5040 a=10*i-8:ifi>4thena=a-40
- 5050 pokesp,a:syscu
- 5060 printa$:next
- 5070 return
- 5080 rem *****************
- 5090 rem rahmen setzen ***
- 5100 rem *****************
- 5110 a=len(a$)
- 5120 if(a2and1)=1thengosub5190
- 5130 if(a2and2)=2thengosub5310
- 5140 if(a2and4)=4thengosub5430
- 5150 return
- 5160 rem ***************
- 5170 rem oberer rand ***
- 5180 rem ***************
- 5190 fori=1+a1toa+a1
- 5200 _sob,64+a3,1,i:next
- 5210 _sob,73+a3,1,i:_sob,66+a3,9,i
- 5220 _sob,75+a3,14,i
- 5230 fori=a+a1to1+a1step-1
- 5240 _sob,64+a3,14,i:next
- 5250 _sob,74+a3,14,i
- 5260 _sob,66+a3,9,i:_sob,85+a3,1,i
- 5270 return
- 5280 rem *****************
- 5290 rem mittelsprites ***
- 5300 rem ***************
- 5310 fori=1+a1toa+a1
- 5320 _smb,64+a3,1,i:next
- 5330 _smb,73+a3,1,i:_smb,66+a3,9,i
- 5340 _smb,75+a3,14,i
- 5350 fori=a+a1to1+a1step-1
- 5360 _smb,64+a3,14,i:next
- 5370 _smb,74+a3,14,i
- 5380 _smb,66+a3,9,i:_smb,85+a3,1,i
- 5390 return
- 5400 rem ****************
- 5410 rem unterer rand ***
- 5420 rem ****************
- 5430 fori=1+a1toa+a1
- 5440 _sub,64+a3,1,i:next
- 5450 _sub,73+a3,1,i:_sub,66+a3,9,i
- 5460 _sub,75+a3,14,i
- 5470 fori=a+a1to1+a1step-1
- 5480 _sub,64+a3,14,i:next
- 5490 _sub,74+a3,14,i
- 5500 _sub,66+a3,9,i:_sub,85+a3,1,i
- 5510 return
- 5520 rem ***************
- 5530 rem text setzen ***
- 5540 rem ***************
- 5550 if(a2and1)=1thengosub5620
- 5560 if(a2and2)=2thengosub5690
- 5570 if(a2and4)=4thengosub5760
- 5580 return
- 5590 rem *************
- 5600 rem text oben ***
- 5610 rem *************
- 5620 fori=0tolen(a$)-1
- 5630 a4=asc(mid$(a$,i+1,1))and63
- 5640 _sob,a4+a3,a1,a+i:next
- 5650 return
- 5660 rem **************
- 5670 rem text mitte ***
- 5680 rem **************
- 5690 fori=0tolen(a$)-1
- 5700 a4=asc(mid$(a$,i+1,1))and63
- 5710 _smb,a4+a3,a1,a+i:next
- 5720 return
- 5730 rem **************
- 5740 rem text unten ***
- 5750 rem **************
- 5760 fori=0tolen(a$)-1
- 5770 a4=asc(mid$(a$,i+1,1))and63
- 5780 _sub,a4+a3,a1,a+i:next
- 5790 return
- 5800 rem ***********************
- 5810 rem sprite-karten lesen ***
- 5820 rem ***********************
- 5830 a=peek(61)+256*peek(62)
- 5840 poke65,aand255
- 5850 poke66,a/256
- 5860 fori=64256toi+255
- 5870 reada:pokei,a:next
- 5880 return
- 5890 rem ***********************
- 5900 data0,60,0,0,126,0,3,195,192,14,0,112,24,0,24,48,0,12,48,0,12,48,0,12
- 5910 data48,0,12,48,0,12,48,0,12,48,0,12,48,0,12,48,0,12,96,0,6,192,0,3,126
- 5920 data0,126,3,231,192,0,24,0,0,36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,240
- 5930 data0,0,252,0,0,63,0,0,15,192,0,3,240,0,15,252,0,60,63,0,240,12,3,192
- 5940 data0,15,0,0,60,0,0,240,0,0,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 5950 data0,0,48,0,0,248,0,0,111,143,0,48,67,192,32,33,224,16,24,248,8,7,252
- 5960 data4,15,15,2,60,224,3,240,30,3,192,3,15,0,12,61,0,48,241,3,192,195,252
- 5970 data0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,255,0,8,2,192,16,1,48,32
- 5980 data0,140,64,0,82,128,0,98,255,255,202,128,0,90,156,231,82,156,231,68
- 5990 data156,231,72,128,224,80,128,224,96,255,255,192,0,0,0,0,0,0,0,0,0,0
- 6000 data0,0,0,0,0,73
- 6010 rem ************************
- 6020 rem sprite-wuerfel lesen ***
- 6030 rem ************************
- 6040 a=peek(61)+256*peek(62)
- 6050 poke65,aand255
- 6060 poke66,a/256
- 6070 fori=51200to51801
- 6080 reada:pokei,a:next
- 6090 gosub6500:return
- 6100 rem ***********************
- 6110 data15,255,240,63,255,252,127,255,254,127,255,254,255,255,255,255,255
- 6120 data255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255
- 6130 data255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255
- 6140 data127,255,254,127,255,254,63,255,252,15,255,240,0,15,255,240,63,255
- 6150 data252,127,255,254,127,255,254,255,255,255,255,255,255,255,255,255,255
- 6160 data255,255,255,255,255,255,231,255,255,195,255,255,231,255,255,255,255
- 6170 data255,255,255,255,255,255,255,255,255,255,255,255,127,255,254,127,255
- 6180 data254,63,255,252,15,255,240,0,15,255,240,63,255,252,127,255,254,127
- 6190 data255,158,255,255,15,255,255,159,255,255,255,255,255,255,255,255,255
- 6200 data255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255
- 6210 data255,249,255,255,240,255,255,121,255,254,127,255,254,63,255,252,15
- 6220 data255,240,0,15,255,240,63,255,252,127,255,254,127,255,158,255,255,15
- 6230 data255,255,159,255,255,255,255,255,255,255,255,255,255,231,255,255,195
- 6240 data255,255,231,255,255,255,255,255,255,255,255,255,255,249,255,255,240
- 6250 data255,255,121,255,254,127,255,254,63,255,252,15,255,240,0,15,255,240
- 6260 data63,255,252,127,255,254,121,255,158,240,255,15,249,255,159,255,255
- 6270 data255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255
- 6280 data255,255,255,255,255,255,255,255,249,255,159,240,255,15,121,255,158
- 6290 data127,255,254,63,255,252,15,255,240,0,15,255,240,63,255,252,127,255
- 6300 data254,121,255,158,240,255,15,249,255,159,255,255,255,255,255,255,255
- 6310 data255,255,255,231,255,255,195,255,255,231,255,255,255,255,255,255,255
- 6320 data255,255,255,249,255,159,240,255,15,121,255,158,127,255,254,63,255
- 6330 data252,15,255,240,0,15,255,240,63,255,252,127,255,254,121,255,158,240
- 6340 data255,15,249,255,159,255,255,255,255,255,255,255,255,255,249,255,159
- 6350 data240,255,15,249,255,159,255,255,255,255,255,255,255,255,255,249,255
- 6360 data159,240,255,15,121,255,158,127,255,254,63,255,252,15,255,240,0,15
- 6370 data255,240,63,231,252,127,195,254,127,195,254,255,231,255,255,129,255
- 6380 data255,60,255,254,126,127,254,126,127,254,102,127,254,66,127,252,231
- 6390 data63,249,255,159,240,126,15,255,24,255,255,231,255,255,219,255,127
- 6400 data255,254,127,255,254,63,255,252,15,255,240,0,15,255,240,63,255,252
- 6410 data127,255,254,127,255,254,255,240,255,255,248,127,255,252,63,255,254
- 6420 data31,255,254,15,255,252,7,255,248,67,255,240,225,255,225,243,255,195
- 6430 data255,255,135,255,255,15,255,254,31,255,124,63,254,126,127,254,63,255
- 6440 data252,15,255,240,68
- 6450 data169,64,133,95,169,200,133,96,169,202,133,91,169,63,133,90,169,255
- 6460 data133,88,133,89,32,191,163,96
- 6470 rem *****************
- 6480 rem wuerfeln m.p. ***
- 6490 rem *****************
- 6500 a=peek(61)+256*peek(62)
- 6510 poke65,aand255
- 6520 poke66,a/256
- 6530 fori=50853to51018
- 6540 reada:pokei,a:next
- 6550 return
- 6560 rem *****************
- 6570 data162,62,165,254,141,222,198,141,10,199,165,253,141,225,198,169,21
- 6580 data72,160,62,32,251,198,136,192,2,208,248,32,203,198,104,168,136,152
- 6590 data208,236,96,169,192,133,253,169,255,133,254,169,202,141,247,198,169
- 6600 data0,141,246,198,169,1,72,169,0,208,17,189,0,200,145,253,32,38,199,104
- 6610 data74,208,239,202,136,16,215,96,189,192,201,76,231,198,169,189,133,251
- 6620 data169,255,133,252,133,254,169,192,133,253,169,1,72,165,1,41,253,120
- 6630 data133,1,177,251,145,253,165,1,9,2,133,1,88,32,38,199,104,74,208,230
- 6640 data96,165,251,56,233,64,133,251,176,2,198,252,165,253,56,233,64,133
- 6650 data253,176,2,198,254,173,246,198,56,233,64,141,246,198,176,3,206,247
- 6660 data198,96
-